Global Connected Toys Market Size [2022-2027] | Industry Value Is Expected To Reach US$ 9378.4 Mn | Growth Rate, Company Profiles, Demand, Key Finding, Revenue, Market Drivers, Opportunities, Challenges & Risks Factors | Industry Research


Pune, April 25, 2022 (GLOBE NEWSWIRE) -- "Final Report will add the analysis of the impact of COVID-19 on this industry."

The global “Connected Toys Market” 2022-2027 study provides critical information related to the global, regional and top players including Connected Toys market share analysis, winning strategies, recent developments, and financials planning. Besides providing information regarding the key players in the Connected Toys market, the study also recalibrates, the impact of macroeconomic and microeconomic factors that has the potential to impact the growth of the Connected Toys market.

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Connected toys are internet enabled devices with Wi-Fi, Bluetooth, or other capabilities build in. These toys, which may or may not be smart toys.

The global Connected Toys market was valued at US$ 4497.4 million in 2019 and is expected to reach US$ 9378.4 million by the end of 2026, growing at a CAGR of 10.9% during 2021-2026.

This report focuses on Connected Toys volume and value at the global level, regional level and company level. From a global perspective, this report represents overall Connected Toys market size by analysing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, Asia-Pacific, Latin America and Middle East & Africa.

Market Analysis and Insights: Global Connected Toys Market

The research report studies the Connected Toys market size using different methodologies and analyzes to supply accurate and in-depth information about the market. For a clearer understanding, it's divided into several parts to cover different aspects of the market. The researchers have used primary and secondary methodologies to collate the information within the report. This report is aimed toward guiding people towards an apprehensive, better, and clearer knowledge of the market. The worldwide Connected Toys market growth analysis is provided for the international markets including development trends, competitive landscape analysis, investment plan, business strategy, opportunity, and key regions development status.

The Major Players in the Connected Toys Market include:

  • LEGO Group
  • Sphero
  • Mattel
  • PLAYMOBIL
  • Hasbro
  • Sony
  • K’NEX
  • Konami
  • PlayFusion
  • Anki
  • WowWee
  • DXTR Labs
  • Leka
  • Wonder Workshop

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Global Connected Toys Market: Drivers and Restrains

The research report has incorporated the analysis of different factors that augment the market’s growth. It constitutes trends, restraints, and drivers that transform the market in either a positive or negative manner. This section also provides the scope of different segments and applications that can potentially influence the market in the future. The detailed information is based on current trends and historic milestones. This section also provides an analysis of the volume of production about the global market and about each type.

A thorough evaluation of the restrains included in the report portrays the contrast to drivers and gives room for strategic planning. Factors that overshadow the market growth are pivotal as they can be understood to devise different bends for getting hold of the lucrative opportunities that are present in the ever-growing market. Additionally, insights into market expert’s opinions have been taken to understand the market better.

On the basis of product, this report displays the production, revenue, price, market share and growth rate of each type, primarily split into:

  • Smartphone-Connected Toys
  • App-Connected Drones
  • Console-Connected Toys
  • Tablet-Connected Toys

On the basis of the end users/applications, this report focuses on the status and outlook for major applications/end users, consumption (sales), market share and growth rate for each application, including:

  • 2–5 Years
  • 6–8 Years
  • 9–12 Years
  • Teenagers

Get a sample copy of the Connected Toys Market report 2022-2027

Key Reasons to Purchase Connected Toys Market Report:

  • The report analysis by geography highlighting the consumption of the product/service within the region also as indicating the factors that are affecting the market within each region
  • The report provides opportunities and threats faced by the vendors in the global Connected Toys Industry
  • The report indicates the region and segment that's expected to witness the fastest growth
  • Competitive landscape which includes the market ranking of the main players, along with new product launches, partnerships, business expansions, and acquisitions.
  • The report provides extensive company profiles comprising of company overview, company insights, product benchmarking and SWOT analysis for the main market players
  • The report gives the present as well as the future market outlook of the industry regarding recent developments, growth opportunities, drivers, challenges and restraints of both emerging also as developed regions

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Some of the key questions answered in this report:

  • What will the market growth rate, growth momentum or acceleration market carries during the forecast period?
  • Which are the key factors driving the Connected Toys market?
  • What was the size of the emerging Connected Toys market by value in 2021?
  • What will be the size of the emerging Connected Toys market in 2027?
  • Which region is expected to hold the highest market share in the Connected Toys market?
  • What trends, challenges and barriers will impact the development and sizing of the Global Connected Toys market?
  • What are sales volume, revenue, and price analysis of top manufacturers of Connected Toys market?

Global Connected Toys Market providing information such as company profiles, product picture and specification, capacity, production, price, cost, revenue and contact information. Upstream raw materials and instrumentation and downstream demand analysis is additionally dispensed. The Global Connected Toys market development trends and marketing channels are analyzed. Finally, the feasibility of latest investment projects is assessed and overall analysis conclusions offered.

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With tables and figures helping analyze worldwide Global Connected Toys market trends, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.

Some Points from TOC:

1 Connected Toys Market Overview
1.1 Product Overview and Scope of Connected Toys
1.2 Connected Toys Segment by Type
1.2.1 Global Connected Toys Sales Growth Rate Comparison by Type (2021-2027)
1.2.2 Smartphone-Connected Toys
1.2.3 App-Connected Drones
1.2.4 Console-Connected Toys
1.2.5 Tablet-Connected Toys
1.3 Connected Toys Segment by Application
1.3.1 Connected Toys Sales Comparison by Application: (2021-2027)
1.3.2 2–5 Years
1.3.3 6–8 Years
1.3.4 9–12 Years
1.3.5 Teenagers
1.4 Global Connected Toys Market Size Estimates and Forecasts
1.4.1 Global Connected Toys Revenue 2016-2027
1.4.2 Global Connected Toys Sales 2016-2027
1.4.3 Connected Toys Market Size by Region: 2016 Versus 2021 Versus 2027

2 Connected Toys Market Competition by Manufacturers
2.1 Global Connected Toys Sales Market Share by Manufacturers (2016-2021)
2.2 Global Connected Toys Revenue Market Share by Manufacturers (2016-2021)
2.3 Global Connected Toys Average Price by Manufacturers (2016-2021)
2.4 Manufacturers Connected Toys Manufacturing Sites, Area Served, Product Type
2.5 Connected Toys Market Competitive Situation and Trends
2.5.1 Connected Toys Market Concentration Rate
2.5.2 The Global Top 5 and Top 10 Largest Connected Toys Players Market Share by Revenue
2.5.3 Global Connected Toys Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.6 Manufacturers Mergers & Acquisitions, Expansion Plans

3 Connected Toys Retrospective Market Scenario by Region
3.1 Global Connected Toys Retrospective Market Scenario in Revenue by Region: 2016-2021
3.2 Global Connected Toys Retrospective Market Scenario in Sales by Region: 2016-2021
3.3 North America Connected Toys Market Facts & Figures by Country
3.3.1 North America Connected Toys Sales by Country
3.3.2 North America Connected Toys Revenue by Country
3.3.3 U.S.
3.3.4 Canada
3.4 Europe Connected Toys Market Facts & Figures by Country
3.4.1 Europe Connected Toys Sales by Country
3.4.2 Europe Connected Toys Revenue by Country
3.4.3 Germany
3.4.4 France
3.4.5 U.K.
3.4.6 Italy
3.4.7 Russia
3.5 Asia Pacific Connected Toys Market Facts & Figures by Region
3.5.1 Asia Pacific Connected Toys Sales by Region
3.5.2 Asia Pacific Connected Toys Revenue by Region
3.5.3 China
3.5.4 Japan
3.5.5 South Korea
3.5.6 India
3.5.7 Australia
3.5.8 Taiwan
3.5.9 Indonesia
3.5.10 Thailand
3.5.11 Malaysia
3.5.12 Philippines
3.5.13 Vietnam
3.6 Latin America Connected Toys Market Facts & Figures by Country
3.6.1 Latin America Connected Toys Sales by Country
3.6.2 Latin America Connected Toys Revenue by Country
3.6.3 Mexico
3.6.4 Brazil
3.6.5 Argentina
3.7 Middle East and Africa Connected Toys Market Facts & Figures by Country
3.7.1 Middle East and Africa Connected Toys Sales by Country
3.7.2 Middle East and Africa Connected Toys Revenue by Country
3.7.3 Turkey
3.7.4 Saudi Arabia
3.7.5 U.A.E
4 Global Connected Toys Historic Market Analysis by Type
4.1 Global Connected Toys Sales Market Share by Type (2016-2021)
4.2 Global Connected Toys Revenue Market Share by Type (2016-2021)
4.3 Global Connected Toys Price by Type (2016-2021)

5 Global Connected Toys Historic Market Analysis by Application
5.1 Global Connected Toys Sales Market Share by Application (2016-2021)
5.2 Global Connected Toys Revenue Market Share by Application (2016-2021)
5.3 Global Connected Toys Price by Application (2016-2021)

6 Key Companies Profiled
6.1 LEGO Group
6.1.1 LEGO Group Corporation Information
6.1.2 LEGO Group Description and Business Overview
6.1.3 LEGO Group Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.1.4 LEGO Group Product Portfolio
6.1.5 LEGO Group Recent Developments/Updates
6.2 Sphero
6.2.1 Sphero Corporation Information
6.2.2 Sphero Description and Business Overview
6.2.3 Sphero Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.2.4 Sphero Product Portfolio
6.2.5 Sphero Recent Developments/Updates
6.3 Mattel
6.3.1 Mattel Corporation Information
6.3.2 Mattel Description and Business Overview
6.3.3 Mattel Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.3.4 Mattel Product Portfolio
6.3.5 Mattel Recent Developments/Updates
6.4 PLAYMOBIL
6.4.1 PLAYMOBIL Corporation Information
6.4.2 PLAYMOBIL Description and Business Overview
6.4.3 PLAYMOBIL Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.4.4 PLAYMOBIL Product Portfolio
6.4.5 PLAYMOBIL Recent Developments/Updates
6.5 Hasbro
6.5.1 Hasbro Corporation Information
6.5.2 Hasbro Description and Business Overview
6.5.3 Hasbro Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.5.4 Hasbro Product Portfolio
6.5.5 Hasbro Recent Developments/Updates
6.6 Sony
6.6.1 Sony Corporation Information
6.6.2 Sony Description and Business Overview
6.6.3 Sony Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.6.4 Sony Product Portfolio
6.6.5 Sony Recent Developments/Updates
6.7 K’NEX
6.6.1 K’NEX Corporation Information
6.6.2 K’NEX Description and Business Overview
6.6.3 K’NEX Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.4.4 K’NEX Product Portfolio
6.7.5 K’NEX Recent Developments/Updates
6.8 Konami
6.8.1 Konami Corporation Information
6.8.2 Konami Description and Business Overview
6.8.3 Konami Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.8.4 Konami Product Portfolio
6.8.5 Konami Recent Developments/Updates
6.9 PlayFusion
6.9.1 PlayFusion Corporation Information
6.9.2 PlayFusion Description and Business Overview
6.9.3 PlayFusion Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.9.4 PlayFusion Product Portfolio
6.9.5 PlayFusion Recent Developments/Updates
6.10 Anki
6.10.1 Anki Corporation Information
6.10.2 Anki Description and Business Overview
6.10.3 Anki Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.10.4 Anki Product Portfolio
6.10.5 Anki Recent Developments/Updates
6.11 WowWee
6.11.1 WowWee Corporation Information
6.11.2 WowWee Connected Toys Description and Business Overview
6.11.3 WowWee Connected Toys Sales, Revenue and Gross Margin (2016-2021)
6.11.4 WowWee Product Portfolio
6.11.5 WowWee Recent Developments/Updates

……………………..Continued

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