eGames Announces Fiscal 2005 First Quarter Financial Results


LANGHORNE, Pa., Nov. 1, 2004 (PRIMEZONE) -- eGames, Inc. (OTCBB:EGAM), a publisher of Family Friendly(tm), affordable consumer entertainment PC software games, today announced financial results for the three months ended September 30, 2004.

Net sales decreased by $874,000, or 43%, to $1,178,000 for the three months ended September 30, 2004, compared to $2,052,000 in net sales for the three months ended September 30, 2003. For the quarter ended September 30, 2004, the Company experienced a net loss of $184,000, or $0.02 per diluted share, compared to net income of $478,000, or $0.05 per diluted share, for the quarter ended September 30, 2003.

The $874,000 decrease in net sales was caused by a $927,000 decrease in net sales to software distributors that serve North American mass-merchants and other major retailers. The primary factors contributing to this decrease in net sales were:



 -- A significant retailer changed its marketing emphasis to featuring
    higher retail price point ($19.99 and above) game and productivity
    titles, thereby reducing its retail shelf space allocated to PC
    game software titles at the $9.99 retail price point. This
    decision had a negative impact on replenishment and initial
    product orders for the quarter;

 -- Increased competition in the overall consumer entertainment
    marketplace from a growing number of alternative game-playing
    technologies available to consumers, including game consoles,
    hand-held game devices, mobile phones and online game websites,
    and the impact this competition has had on the PC game software
    market; and

 -- No sales during the quarter ended September 30, 2004 of certain
    promotional box titles retail priced at $19.99, which in the year
    ago quarter had represented approximately $280,000 in net sales.

Partially offsetting the decrease in net sales was a $25,000 increase in net sales on the Internet and a $38,000 increase in inventory liquidation sales.

The Company recognized a net loss of $184,000 during the September 30, 2004 quarter compared to the year ago quarter in which the Company earned $478,000 in net income. The $662,000 decline in profitability for the quarter ended September 30, 2004 compared to the year ago quarter was a result of the following factors:



 -- a $627,000 decline in gross profit resulting from a 43% decrease
    in overall net sales and the 8.6% decrease in the gross profit
    margin that resulted from:
       -- a 4.1% increase in royalty costs due to product mix changes 
          and the write-off of advance royalty payments related to 
          various game titles removed from retail distribution;
       -- a 2.3% increase in freight costs due to a greater proportion
          of sales to non-distributors; and
       -- a 2.2% increase in other costs related primarily to increased
          sales of liquidated inventory; and

 -- an $81,000 increase in operating expenses, resulting from writing
    off $122,000 in capitalized licensing and inventory costs related
    to the RealAge Games & Skills project due to the Company's
    determination during the quarter that the recovery of these costs
    in future periods is unlikely.  Partially offsetting the impact of
    this write off expense was a $40,000 decrease in public relations
    expenses compared to the quarter ended September 30, 2003.

During the quarter ended September 30, 2004, there were reductions of $6,000 in net interest expense and $40,000 in state income tax expense compared to the three months ended September 30, 2003, that partially offset the overall decrease in profitability for the current quarter.

The following table represents the Company's net sales by distribution channel for the quarters ended September 30, 2004 and 2003, respectively:



                   Net Sales by Distribution Channel
                   (rounded to the nearest thousand)
                   ---------------------------------

                           Quarters ended
                            September 30,
                  -------------------------------
 Distribution                                        Increase     %
  Channel         2004      %        2003       %   (Decrease)  Change
 ---------------------------------------------------------------------
 Software
  Distributors $  815,000   69%  $ 1,742,000   85%   ($927,000)  (53%)
 Software
  Retailers       160,000   14%      170,000    8%     (10,000)   (6%)
 Licensing        101,000    9%      101,000    5%           0    n/m
 Internet          64,000    5%       39,000    2%      25,000    64%
 Inventory
  Liquidators      38,000    3%            0    n/m     38,000    n/m
 ---------------------------------------------------------------------
 Totals        $1,178,000  100%  $ 2,052,000   100%  ($874,000)  (43%)
               ==========  ====  ===========   ====   ========    ===

Comments:

"The first quarter of fiscal 2005 has been a very challenging period for our organization," said Jerry Klein, President and Chief Executive Officer. "We, and the PC games software market in general, are in a significant transitional phase within the overall consumer entertainment arena. Consumers are dividing up their entertainment dollars among a growing array of electronic gaming alternatives, such as: multiple game console platforms, online game portals through increasing availability to high-speed internet access, hand-held game devices and mobile phones. Today the PC is the most ubiquitous and robust gaming platform in existence and we need to find ways to communicate the many benefits of playing PC games more effectively to more consumers. We now know that playing PC games is excellent therapy for helping people maintain mental sharpness as they age and reducing stress while having fun. We think these are good benefits and more PC users should be playing fun, familiar, easy-to-play games like all of our Family Friendly eGames products. Perhaps this is our greatest challenge as we strive to increase our business."

Mr. Klein continued, "Going forward, our strategy remains focused on executing viable profit generating opportunities at retail, validating potentially profitable business development options, maximizing Internet sales by expanding our online gaming site offering, and increasing licensing revenues by doing more profitable business with our current licensees, while finding incremental opportunities with new licensees. In particular, the Internet and licensing revenue channels represent relatively strong margins and lower working capital requirements, compared to traditional PC software distribution. While we strive to maximize all profitable revenue alternatives within this new and evolving business model, we will also need to realign our resources and adjust expense levels to amounts matched with expected sales while at the same time striving to increase our business."

Mr. Klein further commented that, "Despite the difficult trends we are experiencing, our current financial condition as measured by our balance sheet remains strong. As of September 30, 2004, we had net working capital of $3.3 million, no borrowings and continued to have full access to the $500,000 credit facility with Hudson United Bank."



                         eGames, Inc.
                         Balance Sheet
                          (Unaudited)

                          As of                    As of
                       September 30,              June 30,
   ASSETS                  2004                     2004
                       ------------             ------------
 Current assets:
  Cash and cash
   equivalents          $1,553,840              $1,742,224
 Accounts receivable,
  net                    1,121,740               1,533,859
 Inventory, net            842,114                 814,286
 Prepaid and other
  expenses                 473,896                 440,131
                         ---------               ---------
 Total current assets    3,991,590               4,530,500

 Furniture and
  equipment, net            74,969                  74,859
 Intangible assets          24,089                  24,089
                        ----------              ----------
    Total assets        $4,090,648              $4,629,448
                        ==========              ==========

  LIABILITIES AND
   STOCKHOLDERS' EQUITY
  ---------------------

 Current liabilities:

  Accounts payable      $  359,575              $  441,016
  Accrued expenses         312,952                 616,794
                        ----------              ----------
    Total current
    liabilities            672,527               1,057,810
                        ----------              ----------

  Stockholders' equity:

  Common stock           9,179,827               9,179,827
  Additional paid-in
   capital               1,359,970               1,329,164
  Accumulated deficit   (6,620,259)             (6,435,936)
  Treasury stock          (501,417)               (501,417)
                         ---------               ---------
   Total stockholders'
    equity               3,418,121               3,571,638
                        ----------              ----------
   Total liabilities
    and stockholders'
    equity              $4,090,648              $4,629,448
                        ==========              ==========


                              eGames, Inc.
                       Statements of Operations
                              (Unaudited)

                                      Three Months Ended
                                          September 30,
                                  ---------------------------
                                      2004           2003
                                  ------------   ------------
 Net sales                        $ 1,177,829    $ 2,052,472
                                  
 Cost of sales                        571,158        818,185
                                  -----------    -----------

 Gross profit                         606,671      1,234,287

 Operating expenses:
 Product development                  239,115        126,390
 Selling, general and
  administrative                      571,132        602,284

                                  -----------    -----------
 Total operating expenses             810,247        728,674
                                  -----------    -----------

 Operating income (loss)             (203,576)       505,613

 Interest (income)
  expense, net                         (1,230)         4,983
                                  -----------    -----------

 Income (loss) before
  income taxes                       (202,346)       500,630

 Provision (benefit)
  for income taxes                    (18,024)        22,284

                                  -----------    -----------

 Net income (loss)                $  (184,322)   $   478,346
                                  ===========    ===========

 Net income (loss) per common
  share:

  - Basic                         $     (0.02)   $      0.05
                                  ===========    ===========
  - Diluted                       $     (0.02)   $      0.05
                                  ===========    ===========

 Weighted average common
  shares outstanding -
   Basic                           10,102,673      9,989,337

 Dilutive effect of
  common share equivalents                  0        483,761
                                   ----------     ----------

 Weighted average common
  shares and common share
  equivalents outstanding
  - Diluted                        10,102,673     10,473,098
                                   ==========     ==========

About eGames, Inc.

eGames, Inc., headquartered in Langhorne, PA, publishes and markets a diversified line of Family Friendly(tm), affordable consumer entertainment PC software games. The Company promotes the eGames(tm) brand in order to generate customer loyalty, encourage repeat purchases and differentiate eGames software products to retailers and consumers. eGames also publishes and markets RealAge(r) Games & Skills, a collection of PC software activities and games designed to help build and maintain mental sharpness. RealAge Games & Skills provides information and knowledge about aging gathered from over twenty-five years of research funded by the National Institute on Aging. Additional information regarding eGames, Inc. and RealAge Games & Skills can be found at www.egames.com and www.realagegames.com. eGames -- Where the "e" is for Everybody!(r)



 Forward-Looking Statement Safe Harbor:
 --------------------------------------

This press release contains certain forward-looking statements, including without limitation, statements regarding: the Company's strategy of executing viable profit generating opportunities at retail, validating potentially profitable business development options, maximizing Internet sales by expanding the Company's online gaming site offering, and increasing licensing revenues by doing more profitable business with the Company's current licensees, while finding incremental opportunities with new licensees; the Company's plans to maximize all profitable revenue alternatives and to realign its resources and adjust expense levels to amounts supportable by expected sales; and the Company's continued access to a $500,000 credit line with Hudson United Bank; and other statements that contain the words "believes," "expects," "may," "should," or "anticipates". The actual results achieved by the Company and the factors that could cause actual results to differ materially from those indicated by the forward-looking statements are in many ways beyond the Company's control. The Company cautions readers that the risks and uncertainties that may affect the Company's future results and performance include, but are not limited to, those discussed under the heading "Factor Affecting Future Performance" in the Company's Annual Report on Form 10-KSB for the fiscal year ended June 30, 2004 filed with the Securities and Exchange Commission.



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Contact Information at eGames, Inc.
-----------------------------------
Jerry Klein, President & CEO
(215) 750-6606 (Ext. 118)
          
Tom Murphy, Vice President & CFO
(215) 750-6606 (Ext. 113)