eGames Releases Seven New Products


LANGHORNE, Pa., March 8, 2004 (PRIMEZONE) -- eGames, Inc. (OTCBB:EGAM), a publisher of Family Friendly(tm), value-priced consumer entertainment PC software games, today announced the release of seven new jewel case products retailing at $9.99:



  --  Super Bubble Pop

  --  BREAK

  --  eMAZING MAZES

  --  Galaxy of Games 350

  --  Pinball & Mini Golf Combo Pack

  --  Marble Blaster

  --  Gadgets

"Our strategy is to bring easy to play, familiar, fun, Family Friendly(tm) games to PC users of all ages and capabilities at affordable prices. This strategy is based on the premise that the under $20 retail price segment of the PC game software market will continue to be the largest segment of the market in unit sales for the foreseeable future," stated Rich Siporin, Vice President of Sales and Marketing at eGames.

"We rely on marketplace data and feedback from our customers to determine and monitor the most popular game genres. Our objectives are to lead in the genres we compete in and to attract new customers. Realizing these two objectives are critical to enhancing the eGames brand," Mr. Siporin added.

All seven products are currently shipping to retailers and are expected to be in stores soon. Game reviewers have already had great things to say about the following titles:



  --  Marble Blaster: "easy to pick up and hard to put down!" -
      The Adrenaline Vault

  --  Gadgets: "the gaming world is going to be in for one
      amazing treat" - Gaming Nexus

  --  Super Bubble Pop: "A great game for adults and kids alike.
      Just watch the clock, otherwise you could end up playing
      for hours!" - Personal Computer World, UK

About eGames, Inc.

eGames, Inc., headquartered in Langhorne, PA, publishes and markets a diversified line of Family Friendly(tm), value-priced consumer entertainment PC software games. The Company promotes the eGames(tm) and Game Master Series(tm) brands in order to generate customer loyalty, encourage repeat purchases and differentiate eGames software products to retailers and consumers. eGames also publishes and markets RealAge(r) Games & Skills, a collection of PC software activities and games designed to help build and maintain mental sharpness. RealAge Games & Skills also provides information and knowledge about aging gathered from over twenty-five years of research funded by the National Institute on Aging. Additional information regarding eGames, Inc. and RealAge Games & Skills can be found at www.egames.com and www.realagegames.com respectively. eGames--Where the "e" is for Everybody!(r)



            

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