Dublin, Aug. 13, 2024 (GLOBE NEWSWIRE) -- The "Massive Multiplayer Online Role-playing Game (MMORPG) - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.
The global market for Massive Multiplayer Online Role-playing Game (MMORPG) is estimated at US$14.1 Billion in 2023 and is projected to reach US$23.8 Billion by 2030, growing at a CAGR of 7.7% from 2023 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.
The growth in the MMORPG market is driven by several factors, including the rise of eSports, increased broadband penetration, and evolving player expectations for more immersive and socially engaging gaming experiences. Technological drivers include innovations in artificial intelligence (AI), which are being used to create more responsive and dynamic game environments, and augmented reality (AR), which promises to blur the lines between the virtual and real world further, enhancing the immersive experience of the genre.
From a consumer behavior perspective, there is a growing trend towards games that offer not just entertainment but also a platform for social interaction and community building, which MMORPGs provide. Additionally, the introduction of more flexible monetization models, such as free-to-play games with in-app purchases, has made these games accessible to a broader audience, fueling growth in the sector. As digital connectivity and technology continue to evolve, the MMORPG genre is well-positioned to expand, promising even richer and more engaging virtual worlds for players around the globe.
Key Insights:
- Market Growth: Understand the significant growth trajectory of the MMORPG for Mobile Devices segment, which is expected to reach US$13.0 Billion by 2030 with a CAGR of a 8.5%. The MMORPG for Tablet Devices segment is also set to grow at 7.4% CAGR over the analysis period.
- Regional Analysis: Gain insights into the U.S. market, estimated at $3.8 Billion in 2023, and China, forecasted to grow at an impressive 12.3% CAGR to reach $5.4 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.
Report Features:
- Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2023 to 2030.
- In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
- Company Profiles: Coverage of major players such as Activision Blizzard, Inc., Ankama, Arc Games Inc., and more.
- Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.
Key Attributes:
Report Attribute | Details |
No. of Pages | 189 |
Forecast Period | 2023 - 2030 |
Estimated Market Value (USD) in 2023 | $14.1 Billion |
Forecasted Market Value (USD) by 2030 | $23.8 Billion |
Compound Annual Growth Rate | 7.7% |
Regions Covered | Global |
MARKET OVERVIEW
- Influencer Market Insights
- World Market Trajectories
- Global Economic Update
- Massive Multiplayer Online Role-playing Game (MMORPG) - Global Key Competitors Percentage Market Share in 2024 (E)
- Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
MARKET TRENDS & DRIVERS
- Increasing Global Gamer Community Expands MMORPG Market
- Technological Advancements in Game Engines and Graphics Propel MMORPG Growth
- Integration of MMORPGs with Social Networking Platforms Drives Engagement
- Consumer Demand for Rich Storytelling and Dynamic Content
- Growth in In-Game Purchasing and Microtransactions
- Expansion of Cross-Platform Play Enhances Market Opportunities
- Economic Models and Subscription Services Impact on Market Dynamics
- Role of Community and Fan Base in Game Development and Lifespan
- Cybersecurity Measures and Their Importance in MMORPG Spaces
- Innovations in Character Customization and Progression Systems
- Influence of eSports on MMORPG Competitions and Events
- Advances in Virtual and Augmented Reality in MMORPG Experiences
FOCUS ON SELECT PLAYERS(Total 48 Featured)
- Activision Blizzard, Inc.
- Ankama
- Arc Games Inc.
- CCP HF
- CipSoft GmbH
- Cryptic Studios Inc.
- NEXON America Inc.
- Perfect World Co., Ltd.
- Riot Games, Inc.
- Shanda Interactive Entertainment Ltd.
- Tencent Holdings Limited (Tencent Games)
- Ubisoft Entertainment SA
- Valve Corporation
- Wargaming Group Limited
- Wemade.Co. Ltd.
For more information about this report visit https://www.researchandmarkets.com/r/9wj3k5
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